Publications

RealisticHands A Hybrid Model for 3D Hand Reconstruction
Task Autocorrection for Immersive Teleoperation
RoboCut: hot-wire cutting with robot-controlled flexible rods
A multi-level optimization framework for simultaneous grasping and motion planning
PuppetMaster: robotic animation of marionettes
Shape representation by zippables
Packable springs
Scalable locally injective mappings
Geometric optimization via composite majorization
Autocuts: simultaneous distortion and cut optimization for UV mapping
Seamless surface mappings
On linear spaces of polyhedral meshes
Provably good planar mappings
Lifted bijections for low distortion surface mappings
Feature matching with bounded distortion
Interactive planarization and optimization of 3D meshes
Biharmonic coordinates